Best first apps
Choose a lane.
- Randomizer
- Quiz
- Tracker
- Calculator
- Decision helper
- Tiny game
First App Sprint prep hub
A short checklist for students and parents before First App Sprint. Do this once and class gets a lot more fun.
Checklist
Parents should help with accounts. Students should help with the app idea.
Best first apps
Avoid for now
Student mindset
Vocabulary
You do not need to memorize these. Just read them once so class feels less weird.
A short description of the app: user, problem, screen, button, and result.
The first working version. It is allowed to be plain.
The instructions you give AI so it knows what to build or change.
The structure of the page: headings, buttons, inputs, and sections.
The style: colors, spacing, fonts, layout, and responsive behavior.
The behavior: what happens when someone clicks, types, adds, resets, or scores.
Finding what broke and choosing the smallest next fix.
An app that runs on the student laptop and does not need accounts or a database.
A short explanation of what the app does and what the student would improve next.
Tiny assignment
Write them in a note before class. They do not have to be good yet.
Example: "A soccer drill randomizer," "a reading tracker," or "a quiz about my favorite book."